| # GPU Memory Tracing |
| |
| This is an overview of the GPU column in [MemoryInfra][memory-infra]. |
| |
| [TOC] |
| |
| ## Quick Start |
| |
| If you want an overview of total GPU memory usage, select the GPU process' GPU |
| category and look at the _size_ column. (Not _effective size_.) |
| |
| ![Look at the size column for total GPU memory][gpu-size-column] |
| |
| [memory-infra]: README.md |
| [gpu-size-column]: https://storage.googleapis.com/chromium-docs.appspot.com/c7d632c18d90d99e393ad0ade929f96e7d8243fe |
| |
| ## In Depth |
| |
| GPU Memory in Chrome involves several different types of allocations. These |
| include, but are not limited to: |
| |
| * **Raw OpenGL Objects**: These objects are allocated by Chrome using the |
| OpenGL API. Chrome itself has handles to these objects, but the actual |
| backing memory may live in a variety of places (CPU side in the GPU process, |
| CPU side in the kernel, GPU side). Because most OpenGL operations occur over |
| IPC, communicating with Chrome's GPU process, these allocations are almost |
| always shared between a renderer or browser process and the GPU process. |
| * **GPU Memory Buffers**: These objects provide a chunk of writable memory |
| which can be handed off cross-process. While GPUMemoryBuffers represent a |
| platform-independent way to access this memory, they have a number of |
| possible platform-specific implementations (EGL surfaces on Linux, |
| IOSurfaces on Mac, or CPU side shared memory). Because of their cross |
| process use case, these objects will almost always be shared between a |
| renderer or browser process and the GPU process. |
| * **SharedImages**: SharedImages are a platform-independent abstraction around GPU |
| memory, similar to GPU Memory Buffers. In many cases, SharedImages are created |
| from GPUMemoryBuffers. |
| |
| GPU Memory can be found across a number of different processes, in a few |
| different categories. |
| |
| Renderer or browser process: |
| |
| * **CC Category**: The CC category contains all resource allocations used in |
| the Chrome Compositor. When GPU rasterization is enabled, these resource |
| allocations will be GPU allocations as well. See also |
| [docs/memory-infra/probe-cc.md][cc-memory]. |
| * **Skia/gpu_resources Category**: All GPU resources used by Skia. |
| * **GPUMemoryBuffer Category**: All GPUMemoryBuffers in use in the current |
| process. |
| |
| GPU process: |
| |
| * **GPU Category**: All GPU allocations, many shared with other processes. |
| * **GPUMemoryBuffer Category**: All GPUMemoryBuffers. |
| |
| ## Example |
| |
| Many of the objects listed above are shared between multiple processes. |
| Consider a GL texture used by CC --- this texture is shared between a renderer |
| and the GPU process. Additionally, the texture may be backed by a SharedImage |
| which was created from a GPUMemoryBuffer, which is also shared between the |
| renderer and GPU process. This means that the single texture may show up in the |
| memory logs of two different processes multiple times. |
| |
| To make things easier to understand, each GPU allocation is only ever "owned" |
| by a single process and category. For instance, in the above example, the |
| texture would be owned by the CC category of the renderer process. Each |
| allocation has (at least) two sizes recorded --- _size_ and _effective size_. |
| In the owning allocation, these two numbers will match: |
| |
| ![Matching size and effective size][owner-size] |
| |
| Note that the allocation also gives information on what other processes it is |
| shared with (seen by hovering over the green arrow). If we navigate to the |
| other allocation (in this case, gpu/gl/textures/client_25/texture_216) we will |
| see a non-owning allocation. In this allocation the size is the same, but the |
| _effective size_ is 0: |
| |
| ![Effective size of zero][non-owner-size] |
| |
| Other types, such as GPUMemoryBuffers and SharedImages have similar sharing |
| patterns. |
| |
| When trying to get an overview of the absolute memory usage tied to the GPU, |
| you can look at the size column (not effective size) of just the GPU process' |
| GPU category. This will show all GPU allocations, whether or not they are owned |
| by another process. |
| |
| [cc-memory]: /docs/memory-infra/probe-cc.md |
| [owner-size]: https://storage.googleapis.com/chromium-docs.appspot.com/a325c4426422e53394a322d31b652cfa34231189 |
| [non-owner-size]: https://storage.googleapis.com/chromium-docs.appspot.com/b8cf464636940d0925f29a102e99aabb9af40b13 |